
Using Guides in Flash
Guides In Flash
Working with Guide Layers
Two types: guides and motion guides
Guides can contain any content – lines, shapes, symbols. They are a point of reference to help position items on the stage.
Motion guide layers contain a single line that directs the movement of an animated element along a path.
When using Motion Guide, a new layer is added directly to the Timeline.
Plain guides:
· Create a new layer in the Timeline, or select a layer that already exists
· Control-click the layer and select Guide from the context menu that appears. See the little T square that appears. Rename if desired.
· Choose Snap to Objects, or View…Snapping…Snap Align to make guide elements easier to use.
NOTE: Lock Guide layers. DO NOT turn on Snap to Guide – it will make things more difficult! Content of guide layers is not part of your movie (like Guides in other programs).
Motion Guides
· Your object must be a “graphic object” – create a graphic symbol
· Tween an object (place keyframes at start and end, and change position in the end keyframe.
· Select the layer that contains the graphic you want to move along a path.
· At the bottom of the Timeline, click the Add Motion Guide button •
· The Motion Guide layer is added directly above the layer you selected. By default it is named “Guide”, with the name of the layer you selected following it. There will also be a motion guide icon. The motion guide layer is indented.
· Select a drawing tool (such as the Pencil). Object Drawing mode must be deselected.
· Choose View…Snapping…Snap to Objects. Also, later in in Frame Properties, select the Snap check box. This will help!
· In the Timeline, select the motion guide layer.
· Draw a line on the stage, indicating the path you want the object to take.
· Lock the motion guide layer.
· Move your object’s Transformation Point (small white circle within a symbol) in the first Keyframe) and center this point of the object directly over the beginning of the motion path.
· As you drag the snapping ring enlarges slightly when it gets near any snapping elements set (when it is centered over the motion guide)• In the last Keyframe, drag the graphic to position it the same way at the end of the motion path.
NOTE: Several items can follow the same path – but they must be on separated layers that are linked to the SAME motion guide layer
Orient to Path
· Use an object that is not symmetrical – an animal or triangle.
· Tween it; make it follow a motion guide (see instructions above).
· Turn on onion skinning to see how it moves without orientation.
· Select Keyframe 1 in the layer with the tweened graphic.
· In Properties, select Orient to Path.
· Flash will redraw the Tween, and rotate the item to align with the path more naturally. NOTE: You may need to rotate it in the first and last frames, so that it is oriented in a natural way.
· If you still don’t like the way it’s working select each frame to find the problem, and insert a Keyframe. Rotate it manually so it looks more natural in that frame.
NOTE: if you turn on onion skinning you can see how adjustments are affecting the orientation of your graphic.
NOTE: Sometimes changing the transformation point can help. Use the Transformation tool to do this.