WOW Blog- Kentucky Wesleyan College

November 19, 2009

Aligning and Indenting

Filed under: Gawne, J, Graphic Design III / IV, Rolley, A, Uncategorized — Tags: , , — ashleyro @ 11:02 pm

Aligning Text

1. Click inside the paragraph you want to align.
2. Go to the top, choose Text, then Align, and then either left, center, right or justify.
3. Another way to do that is to go to Properties, at the bottom of your screen and choose either left, center, right or justify.

Indenting Text

1. You can indent by going up to Insert,
2. Then choose HTML,
3. Then choose the Special Characters submenu and click on non-breaking space.

align1

November 18, 2009

Working With Lists - Setting List Properties

Filed under: Uncategorized — taylorwe @ 11:33 am

Working With Lists - Setting List Properties

Taylor West

Graphic Design III

Lab Topics Week 12

Fall 2009

Working with Lists – Setting List Properties

1. Click in the list you wan to change using the insertion point.

2. Choose text > List > Properties. The List Properties will then appear.

3. Do one or more of the following:

- In the “List type” pop-up menu, select Bulleted List, Numbered List, or Directory List (“definition list” is called “Directory List” in this dialog).

- In the “Style” pop-up menu, select one of the Bulleted List or Numbered List styles.

- Use the “Start count” text box to set the value for the first item in the numbered list.

4. Click OK.

List

November 16, 2009

Paste Special and Headings

Filed under: Gawne, J, Graphic Design III / IV, Nitch, B, Uncategorized — Tags: , , — benni @ 11:54 am

spaste

Paste is Special

Goes over using Paste Special and applying Headings.

November 11, 2009

Working With Selections

Filed under: Gawne, J, Graphic Design I, Uncategorized — Tags: , — warriorwoman @ 8:49 am

uncle_sam

Working With Selections (Chapter 8, through page 133)

Selecting causes only the area selected to be editable. A selection contains pixels from whichever layer is currently active (selected). Selections have a moving dotted line around them – “marching ants”.

To create a freeform selection

· Click a layer

· Choose the Lasso tool. You may enter a Feather value at this time, in the Lasso options bar.

· Drag around an area of the layer. When you release the mouse, the selection will “close” automatically. TIP: close your selections yourself, so that you have control over the shape of the selection.

· You can create a straight line with the Lasso by pressing and holding Option, and clicking to create a corner where the straight line will start. Drag and then release the Option key to resume drawing “freehand”.

To create a selection with the Polygon tool

· Click a layer; Choose the Polygon lasso tool

· Click, move your mouse, then click again. This creates straight lines.

· Double click to close the selection automatically. You can also end where you begin, when you see the small circle appear (like using the Pen tool to close a shape).

· Add the Option key-and drag to create curves

The Magic Wand

· When you click with this tool on a image, a selection is created that includes adjacent pixels of a shade, color or transparency level similar to the one you clicked on.

· If you are selecting too few, or too many pixels, then try changing the Tolerance number in Magic Wand options (top). A larger number results in more pixels and a smaller number results in fewer.

· Click a layer; Choose the Magic Wand tool

· In the Options bar that appears, check Anti Alias. This will pick up semi-transparent pixels along the edge of an image (making the selection softer looking).

· Check Contiguous to select pixels near the original click

· Check Sample all Layers if you want to pick up a color that was created due to multiple, overlapping layers. Or, uncheck it to select pixels in the current layer only.

Magnetic Lasso

· Selects irregular shapes, but only use this when you are wishing to select an edge of an image that has high contrast in terms of color or value

· Play with the settings in the tool options to modify things such as Feathering and Edge Contrast – which will help you be more successful in selecting edges with this tool.

Moving a Selection

· With the selection tool still active, you can move your mouse inside the selection are and move it to another area in your document.

· With the Move tool, moving a selection will cut it. You will see the underlying image exposed afterward.

Adding to a Selection

Often using a tool makes for an imperfect selection. Don’t start over! Use the Options for each of the selection tools to add or subtract small areas of current selections.

· To add to a selection: Select the selection tool, and either add the Shift key as you use it, OR click on the Add icon in the Options that appear for the tool.

· To subtract from a selection, add the Option key while the tool is selected OR click on the Subtract icon in the Options that appear for the tool.

The Select Menu

· Memorize the keyboard shortcut for Deselect (command D) and Select all (command A). These are used often.

· Similar – choosing this after making a selection causes the select to grow to pick up pixels of a similar color

· Grow also picks up additional pixels

· Modify…Expand, Contract, Soften are all ways to modify your current selections.

· Feather: You can feather a selection AFTER making the selection here.

November 4, 2009

Saving, Duplicating, Ending, and Quitting in Photoshop.

Filed under: Uncategorized — Tags: , , , , — malloryha @ 10:44 am

Mallory Hays November 4, 2009

Saving, Duplicating, Ending, and Quitting in Photoshop (p. 65-68)

Saving:

· When saving your work on Photoshop, it is recommended to save it as a PSD.

· Use File- Save if your work is completely blank.

· Use File- Save As if your work is not blank.

· To save a new version of your work, choose File- Save As, then change the name of the new version.

Duplicating:

· Go to Image- Duplicate. This copies a document and all its layers, layer masks, and channels into currently available memory without saving a permanent copy of the file to disk. You can use this command to try out variations without altering the original file, but be aware that if an application freeze or system crash occurs, whatever is currently in memory will be deleted, including any unsaved duplicates.

Ending:

· To end your work on Photoshop along with many other programs, you can click the close button on the upper left hand corner to close your work. If your work has been modified since the last save, a window will come up and ask you if you would like to save your work or not.

· Another way to do it is by clicking File- Close.

Quitting:

· On a Mac computer, choose Photoshop on the upper left hand and then choose Quit Photoshop. Photoshop will then close.

Photoshop Handout

photoshopbrushes

October 30, 2009

Mouse Events!

Filed under: Gawne, J, Graphic Design III / IV, Rolley, A, Uncategorized — Tags: , , — ashleyro @ 11:55 am

mouseAshley Rolley
Graphic Design III
What is a mouse event? How many are there in Flash?
Describe each for the Class.

What is a mouse event?
• A mouse event is something that requires input with a mouse.

How many are there in Flash?
• There are eight mouse events in Flash.

Mouse Events

• Press: refers to the downward part of the click when the pointer is located within the hit area of a button.
• Release: refers to the upward part of a click (the user presses and then releases the mouse button) when the pointer is located within the hit area of a button.
• Release Outside: happens when the user clicks inside the button area, holds down the mouse button, and moves the mouse outside the active button area before releasing the mouse button.
• Key Press: happens anytime the user presses the specified keyboard key while the flash button is resent on screen. The user doesn’t have to use the mouse to interact with the button for this event to trigger action.
• Roll Over: occurs anytime the pointer rolls into the button’s hit area when the mouse button hasn’t been pressed.
• Drag Over: works in a slightly unexpected way. A Drag Over event occurs when the user clicks and holds down the mouse button within the button’s hit area, rolls the pointer outside the hit area, and then rolls the pointer back into the hit area, all without releasing the mouse button.
• Drag Out: happens when the user clicks within the button’s hit area, holds down the mouse button, and rolls the pointer out of the hit area.

mouse event

October 23, 2009

Scripts

Filed under: Uncategorized — ashleyro @ 12:37 pm

script1Ashley Rolley
Graphic Design III

What is a Script? What is Actions Scripting? Describe the two types of Actions

What is a Script?

Scripts are what you have to add to your Flash Documents to make your Flash content interactive.

What is Actions Scripting?

The Actions panel is a whole scripting enviroment in a box. Script Pane, the Actions toolbox and Script Navigator are the three separate work areas. To get to these, you must go to the top, go to WINDOWS, then click on ACTIONS (Option F9)

Describe the two types of Actions

Scripts that attach to key frame: ( frame-based scripts) in the final exported movie, when it reaches the keyframe with a script Flash carries out the script’s instructions.

Scripts that attach to objects: (object-based scripts) when actions are attached to objects like buttons, movie clips, or components the actions usually require input from someone who is viewing the movie.

scripts

October 19, 2009

Actions Panel Preferences

Filed under: Uncategorized — benni @ 12:45 pm

How To Set Preferences For The Actions Panel

the-flash

Chapter 13

P394-395

How to set preferences for the Actions panel

1. From the Flash application menu, choose Preferences

Or from the options menu in the top-right corner of the Actions panel, choose Preferences

Or press Command U

2. In the category list, select ActionScript

3. To get scripting help from code hints, in the Editing section, select the Code Hints check box.

(Move the lever of the Delay slider to set the amount of time Flash waits before displaying the hint as you type directly in the Script pane)

4. To choose the font for writing scripts, in the Font section, do the following:

Þ From the pop-up menu of installed fonts, choose a font

Þ From the pop-up menu of sizes, choose a type size

5. To color-code script items, in the Syntax Colors section, select the Code Coloring check box. You can choose new colors for any of the following:

Foreground. The basic text color for your scripts.

Keywords. Words reserved for special purposes in ActionScript.

Identifiers. The names of things, such as objects, variables, and functions, that are built into ActionScript. Identifiers are also used for custom classes for which you’ve defined an .xml file for code hints.

Background. The color against which your script displays in the Script pane.

Comments. Text that Flash ignores when it reads the script, used to make notes about what’s going on in the script.

Strings. Series of characters (letters, numbers, and punctuation marks). Strings generally appear inside quotation marks.

6. Clock OK when you are finished

September 25, 2009

Multiple Ways to Delete Keyframes….

Filed under: Gawne, J, Graphic Design III / IV, Rolley, A, Uncategorized — Tags: , — ashleyro @ 12:38 pm

Ashley Rolley

Graphic Design III

Removing Frames-Clear vs. Remove

Why use one vs. the other: The Indeliable Keyframe

Deleting a single frame; Deleting a range of frames

Clear vs. Remove: The clear keyframe command removes the keyframe status from a selected frame or range of frames. This has no effect on the number of frames in the movie just clears the content from a frame.

Clearing Frames:

· Select an inbetween frame

· Go to the top, choose modify, timeline, then clear keyframe (shift F6)

Removing Frames:

· Select a keyframe

· Go to the top, choose edit, then timeline, then remove frames (shift F5)

· This deletes the frame and the overall length of the movie by one frame

The Indeliable Keyframe (3 different ways)

1. TO REMOVE ENTIRE KEYFRAME SPAN:

-select a keyframe and it’s inbetween frames

- go to edit, timeline, then remove frames

2. TO REMOVE THE CONTENT AND KEYFRAME, BUT ADD THE LEFTOVER IN-BETWEEN FRAMES TO THE PRECEDING SPAN:

-select a keyframe

-delete the contents of the stage

-then go to edit, timeline, then remove frames

3. TO REMOVE THE CONTENT, CONVERT THE KEYFRAME TO AN IN-BETWEEN FRAME, AND ADD IT AND THE LEFTOVER IN-BETWEEN FRAMES TO THE PRECEDING KEYFRAME:

-select a keyframe

-go to modify, timeline, clear keyframe

-then if you prefer, use the remove frames command to reduce the number of in-between frames.

Deleting a Single Frame:

· Select a single keyframe

· Choose edit, timeline, remove frames

Deleting a Range of frames:

· Select several keyframes

· Choose edit, timeline, remove frames

Deleting Keyframes

delete1

Layers in Illustrator

Filed under: Uncategorized — warriorwoman @ 12:15 pm

layered-dessert1

Object Menu and Layers

OBJECT MENU

FREQUENTLY USED OBJECT MENU COMMANDS:

Transform: Transform again (Command D)

Arrange: Affects stacking order. Selected objects can be sent all the way to the back or front, on one “stacking order” back or forward. •

Grouping/Ungrouping

Locking Selections (can also be done with Layers)

Hiding (can also be done with Layers)

Expanding: Clip art, blends, etc.

Rasterize: Transforms vector to bitmap

Path: Averaging, Joining, Cut Objects below

Clipping Mask – creates a mask of an object

Compound Path: Often used after Expanding or Creating Outlines

OVING OBJECTS BETWEEN LAYERS

1.  Show Layers palette

2.  Create five different objects, different colors

3.  Create a layer for each

4.  Select each and drag anchor in Layers palette to the desired layer

5.  Rename the layer to identify what it contains

6.  Hide/show each layer to be sure you have moved items where desired

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